MotionDurationScale
Provides a duration scale for motion such as animations. When the duration scaleFactor is 0, the motion will end in the next frame callback. Otherwise, the duration scaleFactor will be used as a multiplier to scale the duration of the motion. The larger the scale, the longer the motion will take to finish, and therefore the slower it will be perceived.
Testing
To control the motion duration scale in tests, create an implementation of this interface and pass it to the effectContext
parameter either where you call runComposeUiTest
or where you create your test rule.